|INFO|| - About Technological Dimensions|
|THE CREW|| - The Tech D crew, Our Members|
|JOIN TD|| - Join Technological Dimensions|
|HISTORY|| - The History of Technological Dimensions|
| - E-MAIL
Technological Dimensions is a group of computer-artists. A computer-artist is an artist who uses the computer to express his artistic message. Regular people tend to call us "Nerds", and yes indeed, we are nerds as well...
We have experienced the good old C64, the Amiga... and now we have entered the world of PC. We have our roots from the C64 and Amiga group C.C.C (the Cool Computer Club)
Our goal is to make the computer more accepted as a tool to create arts, to open up for a new generation of artist and also new artforms.
|Martin Eklund||Internet Supervisor
Programming (C++, asm)
Music (MIDI and MOD)
|Linus Grabö (Mr. L)||Media Supervisor
|Olle Jernberg||Digitizing, scanning
|Jonas Kylander||3D-modelling -rendering
|Björn Fredberg||Programming (Qbasic, C++)|
|Peter Blick||Programming (Pascal, ASM)
|Pablo de Heras||Programming (Direct3D)|
|Emil Segerås||Programming (C++, Visual Basic)
Music (Drums, MOD)
|Tomas Lenander||Music (MOD)|
|Kalle Svensson||Webslave, Translator
- Have you finally, after years of searching, found your home ?
- Do you feel that you belong here, and want to join us ?
- Press HERE -
Tell us who you are, what you do and why you want to join us. It's great if you can attach some of your works, but... KEEP IT SMALL, PLEASE! We can't promise you anything, but we WILL answer every mail... You see, We like TD to be "the best of the best", so we can't accept everyone :-(
In 1990, Meac, ZAQ and Mr.L founded C.C.C, the cool computer club,
"The Ghost" and "The Psycho" joined us very soon. We were all
true C64 fans, and nothing could stop us!
We programmed Basic, and played cool games like:
But one day we thought:
- Hmm, Mr.Z, C.C.S Triad....everybody crack games!
so... we changed the C.C.C to Cool Cracking Club, By this time, C.C.C was split into two smaller groups. ZAQ left us...(RIP ZAQ) We did lots of small demos and pics, with the great C64.
- But then...It's sad, but it's true - the C64 era had its end.
Everybody bought themselves an AMIGA. The Music was fantastic, the graphics was incredible, the whole computer seemed like a GIANT source of Power Back in those days, the AMIGA was the Ultimate Machine! With the AMIGA we started 3DModelling in the program REAL 3D Making 3DPics was great fun, but SLOW. (Amiga 500, only floppydrive..) Later, i got AMOS. Now, I understood what the art of programming really was about.
|Konsum (the demo)||Our biggest AMIGA-project, Never finished... never released..
- Konsum part II "introanim"
- Konsum Part II -Demomusic MOD
|Meac&Mr.L demo||Wonderful Nostalgia Demo, DOWNLOAD IT NOW!|
|Killer Joe||An excellent game with lots of BLOOD, but the mem didn't think so..
|A rotating vector demo||Never compiled.. was made to be a part of Konsum..
(its gone! some things just disappear)
|The AirWing Demo||Simple vector, and vectorball demo (made in Demomaker II, by Meac and The Ghost)|
|Friendly War||Two player vs. game, made in amos.|
|Plasma-Show||Plasma demo, By Meac and Mr.L|
By the time I was ready programming the game Friendly War,
the AMIGA had already died, and the worlds new ruler was
the 80486 processor!!! YES! my first REAL contact with the PC.
Suddenly, the whole world was texturemapped!!! But... the PC-Road
was long and hard. Of all the computers that had came and gone over
the past years, this was the BIG change! The PC-speaker-sound was
pure evil, the sky turned red, the flouvers died, and the people
cried out in despair.
-It was about time to buy a soundcard.
- How to install a soundcard.
Contact Technological Dimensions
Contact Martin Eklund - ICQ uin: 1089090 ([ILM] The OSTKiller)
Contact Jonas Kylander
Contact Linus ("Mr_L") Grabö
Contact Olle Jernberg - ICQ uin: 12077614 (fruitman)
Contact Peter Blick
Pablo de Heras
Emil Segerås - ICQ uin: 1351876 (Farbror Emil)
Tomas Lenander - ICQ uin: 6486386 (Vanity)
Kalle Svensson - ICQ uin: 10033497 (krftkndl)